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    澳洲幸运10网址下载The game began. Ross had heard of chess, of war games played with miniature armies or ships, of games on paper which demand from the players a quick wit and a trained memory. This game, however, was all those combined, and more. As his imagination came to life the moving points of light were transformed into the raiders, the merchants' caravan, the tribe on the march. There was ingenious deployment, a battle, a retreat, a small victory here, to be followed by a bigger defeat there. The game might have gone on for hours. The men about him muttered, taking sides and arguing heatedly in voices low enough not to drown out the moves called by the players. Ross was thrilled when the red traders avoided a very cleverly laid ambush, and indignant when the tribe was forced to withdraw or the caravan lost points. It was the most fascinating game he had ever seen, and he realized that the three men ordering those moves were all masters of strategy. Their respective skills checkmated each other so equally that an outright win was far away.


    "Unless they were pushed into violence." Ashe handed his empty mug to Ross. "Don't forget Lurgha's Wrath. From now on our enemies might take a very dim view of any Beaker trade posts near their property."


    3."It has been done," McNeil remarked bleakly, "hundreds of times by invaders. In this setup—small family clans, widely scattered—that move would be very easy."
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